A brief journey through the human experience as seen by the eyes of an Artificial Intelligence.
Social & External
Performer
Narrator
A scientist obsessively seeking the answers of the universe is thrust into a mind-bending odyssey of grotesqueries and genitalia.
Flashing lights explode across an apartment as images of a woman in bed flicker in and out.
An attempt to bring texts from Dante's "Divine Comedy" to life. Nine episodes from the Inferno with a concluding episode from the Purgatorio.
Upon realizing there's not much time left, a teenager stuck in their bedroom, with only a window to the outside world, reflects on their life and tries to find a way out of their prison.
The sun’s energy circulates throughout the earth, feeding the cycle of life. Everything is connected in a natural loop, which repeats, like the circular discs of magical optical toys. This perfectly balanced rhythm is disrupted by human excess, throwing the cycle out of orbit and temporarily stopping the circulation of energy in nature.
Two ego-driven artificial intelligence maniacs Cosmo and Max, who are driven and designed to take over humanity, battle it out in a 1980’s Cyberpunk retro-video game world called ‘Game Over’, where the locations resembles a very real world. Can our Heroes, two Human game characters who are controlled by Cosmo and Max, escape this meta-reality and the clutches of the Metahumans ? A short film about Grief. The loss of family and friends during the Pandemic.
Cartman's deeply disturbing dreams portend the end of the life he knows and loves. Meanwhile, the adults in South Park are wrestling with their own life decisions, as the advent of AI is turning their world upside down.
A man with a razor in his head calls in a maintenance repair.
A person living in Liberty City goes to work, have some food & gets back home.
Tells the early history of how conflict began between the humans and machines. Part 1 of 2.
The battle for Earth turns against the humans, despite their infamous desperate act of blackening the skies.
Martín, a young urban raver, is involved in a strange accident on the road on his way to a party in the middle of the Argentine Pampas. Finding refuge in a mysterious country grocery store and sheltered by two strange locals, Martín's paranoia begins to take over him. As the hours progress, his perception begins to distort, unleashing disturbing visions that will lead him to confront the supernatural forces that hide in the night.
The corner of a street is matched and mixed with the chant of a bird recorded on that same street. A symbiotic relationship is triggered: the rapid and successively repetitive montage cuts between the image of the street and the corners of the video frame itself produce new textures and shapes in our brain, whilst the sound follows the same rhythmic movements by emphasizing different “corners” (frequencies) from the bird’s singing. The energetic potency stemming from the junction of these elements creates a new image that is almost tactitle, maleable and rippling. The result is a somewhat humorous operation of the portuguese word "corner" throughout the different stages of making the piece, finally unveiling a piercing physical and kinetic experience for all the corners of our eyes and ears.
After an AI robot on an asteroid mining facility disappears under mysterious circumstances the company sends an investigator.
2067: Isolation: Japan seals herself off from the eyes of the world in the face of unilateral international policy setting strict limits on the use of robotic technology. The island nation exists only behind a veil of seclusion. No soul shall enter. No soul shall leave. 2077: Revelation: The veil is breached. Japan is infiltrated by agents of the organization S.W.O.R.D., a fighting force operating outside of the protection of the United States and her allies. Their mission: Determine if the Japanese are developing banned robotic bio-technology, forbidden due to its threat to humankind. In the battle between machine and man, humanity stands to suffer most.
Home-loving eagle Salana is forced out of her jungle bird colony to join Pirro, an intrepid swift and member of the Animal Air Force. This unlikely duo embarks on an epic, high-flying adventure to stop a malevolent AI and save the world.
The Hypergaussian Wars is an AI-generated feature-length audiovisual work exploring algorithmic warfare, obsolete media and the transformation of images through repetition, saturation and collapse. Built from thousands of generated images, synthetic landscapes and references to 14th–16th century painting, the film stages a continuous conflict between historical visual culture and contemporary computational systems. Fragments of obsolete video games, ruined architectures, military simulations and post-human figures circulate through increasingly unstable environments. Rather than telling a linear story, the film operates as an image system in which visual excess progressively erodes meaning. The Hypergaussian Wars reflects on memory, obsolescence, artificial intelligence and the persistence of images after their original function has disappeared.
Sarah and her two cats go about their separate lives. The cats have strange dreams about their desires, and Sarah develops an unshakable paranoia that something is wrong with them. Sarah's paranoia bleeds into her social life, and her two cats have their dreams come true.
Straight from the creators of the groundbreaking Matrix trilogy, this collection of short animated films from the world's leading anime directors fuses computer graphics and Japanese anime to provide the background of the Matrix universe and the conflict between man and machines. The shorts include Final Flight of the Osiris, The Second Renaissance, Kid's Story, Program, World Record, Beyond, A Detective Story and Matriculated.
In search of her friends, an old lady enters the 'Amazing Kitsuverse' – a virtual paradise where anything is possible with a simple clap of the hands. There she meets the guardian of the realm: a clever little fox.
A record-breaking competitive runner begins to stretch the limits of the Matrix. Part of the Animatrix collection of animated shorts set in the Matrix universe.
Scrat comes across a time machine and is transported to various times all in pursuit of his beloved acorn.
A cliché hunchbacked evil scientist's assistant aspires to become a scientist himself, much to the displeasure of the rest of the evil science community.
The human resistance works to convert a sentinel to their side. Part of the Animatrix collection of animated shorts set in the Matrix universe.
A high school student is haunted by thoughts of "The Matrix" and a person named "Neo".
While looking for her cat, a young woman and some kids find an abandoned building where strange things happen and the rules of physics don't always apply. Part of the Animatrix collection of animated shorts set in the Matrix universe.
An aging, out-of-work actress accepts one last job, though the consequences of her decision affect her in ways she didn't consider.
By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
Dexter and Dee Dee wreck havok using Dexter's latest invention: a hand-held device that turns people into various animals. The short film that inspired the TV-series.
Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
In an attempt to convince Minnie that he hasn't forgotten to buy her an anniversary present, Mickey Mouse ends up promising to take her to Hawaii. Funds being short, he applies for a job as lab assistant to the sinister Dr. Frankenollie, who happens to be searching for a donor to provide his monstrous creation with a brain.
Cis and Duo discuss leaving the real world while during a samurai sword fight. Part of the Animatrix collection of animated shorts set in the Matrix universe.
A space-shuttle crash-landing puts the famous web-slinger Spider-Man in contact with a living alien substance that bonds to his suit and enhances his super-powers. Unfortunately, the alien substance begins to change him and he feels the pull of evil, so discards the suit. The evil attaches itself to another host leading to an epic confrontation between good and evil.
This short film visualizes potential human exploration of the Solar System through a sequence of digitally reconstructed environments based on real astronomical data and spacecraft imagery. Depicting locations such as Mars, the moons of Saturn and Jupiter, and other celestial bodies, it presents speculative human activity grounded in existing scientific ideas, accompanied by narration from Carl Sagan’s "Pale Blue Dot".
The story of a rodent's unrelenting quest for happiness and fulfillment.
On Motunui, Maui tries to catch a fish with his magical fishhook, only to be comically foiled by the ocean.
A series of 30 sketches, following the hilarious antics of various characters from a galaxy, far, far away.