What begins here comes to an end elsewhere, simultaneously, with no certainty to distinguish reality from its reflection
Social & External
The people behind it
Koralie Nguyen
Voyageuse 1
Ines Arnould-Laurent
Voyageuse 2
Mrs. Géquil is an eccentric teacher despised by her colleagues and students. On a stormy night, she is struck by lightning and faints. When she wakes up, she feels different. Will she now be able to keep the powerful and dangerous Mrs. Hyde contained?
While visiting a museum, two siblings Ben and Kim a fierce electrical storm creates a passage between the real world and worlds within the paintings. They are magically whisked through time to the 1600's and find they must square off against a wicked magician and also locate a valuable jewel in order to return to the present day.
Professor of language and philosophy Dominic Matei is struck by lightning and ages backwards from 70 to 40 in a week, attracting the world and the Nazis. While on the run, the professor meets a young woman who has her own experience with a lightning storm. Not only does Dominic find love again, but her new abilities hold the key to his research.
When his name emerges from the Goblet of Fire, Harry Potter becomes a competitor in a grueling battle for glory among three wizarding schools. Signs of Voldemort's return emerge as Harry's friends help him prepare for the Triwizard Tournament.
A farm girl learns she is a princess and is swept away by a tornado to the land of Oz.
Frustrated with babysitting on yet another weekend night, Sarah, a teenager with an active imagination, summons the Goblins to take her baby stepbrother away. When little Toby actually disappears, Sarah must follow him into a fantastical world to rescue him from the Goblin King. Guarding his castle is the labyrinth itself, a twisted maze of deception, populated with outrageous characters and unknown dangers.
Young Haru rescues a cat from being run over, but soon learns it's no ordinary feline; it happens to be the Prince of the Cats.
In a small American town, a diabolical circus arrives, granting wishes for the townsfolk, but twisted as only the esteemed Mr. Dark can make them. Can two young boys overcome the worst the devil himself can deal out?
Calvin and his friends, who all live in an orphanage, find old shoes with the faded letters MJ connected to a powerline. One stormy night, they go to get the shoes when Calvin and the shoes are struck by lightning. Calvin now has unbelievable basketball powers and has the chance to play for the NBA.
An imaginary insight into Pablo Picasso's creative mind and painted creatures and characters. We enter in his head and walk with him the intricate maze that was his imagination to find the creatures and stories that populated his psyche and came out when he painted a canvas. His imagination is presented as the myth of the maze and the Minotaur, and some of the characters in the piece are in Picasso's real paintings - his famous dove, the Minotaur, and the ladies of Avignon, among many others.
Hercules has settled down with his wife and children, but misses the good old days traveling around having exciting adventures. Then one day he is persuaded out of his farming "retirement" to help a distant village which is being attacked by an unseen monster. "Hercules in the Maze of the Minotaur" is the fifth out of five made for TV movies that spawned the series "Hercules: The Legendary Journeys".
Prince Pearl, who has escaped from the glittering kingdom and is a little unconfident. In the absence of Pearl, terrible things happened in the kingdom, Shimajiro and his friends save the crisis of the kingdom. They are now going to an adventure to find the three keys with Pearl.
Inspired by a magician named Shiny Chariot, the lively Akko Kagari enters the Little Witch Academy with the dream of one day becoming as cool as her idol.
A bucolic fantasy frolic in which an adaptable young woman must navigate a bewildering and whimsical phantasmagoria, populated by anthropomorphic and bombastic creatures. The characters she encounters, she discovers, reject established facts and knowledge in favour of: galvanising, albeit meaningless soundbites (often in the form of riddles and poetry), vigilantism and its blunt implementation of “justice” and cult-like acts of dissent. Ironically, leading these academic rebellions are the establishment figures themselves.
Dave, an artist who has yet to complete anything significant in his career, builds a fort in his living room out of pure frustration, only to wind up trapped by the fantastical pitfalls, booby traps, and critters of his own creation. Ignoring his warnings, Dave’s girlfriend Annie leads a band of oddball explorers on a rescue mission. Once inside, they find themselves trapped in an ever-changing supernatural world, threatened by booby traps and pursued by a bloodthirsty Minotaur.
After being hired to find an ex-con's former girlfriend, Philip Marlowe is drawn into a deeply complex web of mystery and deceit.
Marty and Doc are at it again as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents -- again.
Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.
A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.
Dr. Frankenstein and his monster both turn out to be alive after being attacked by an angry mob. The now-chastened scientist attempts to escape his past, but a former mentor forces him to assist with the creation of a new creature.
Jack McCall is a fast-talking literary agent, who can close any deal, any time, any way. He has set his sights on New Age guru Dr. Sinja for his own selfish purposes. But Dr. Sinja is on to him, and Jack’s life comes unglued after a magical Bodhi tree mysteriously appears in his backyard. With every word Jack speaks, a leaf falls from the tree and he realizes that when the last leaf falls, both he and the tree are toast. Words have never failed Jack McCall, but now he’s got to stop talking and conjure up some outrageous ways to communicate or he’s a goner.
Mr. K, a traveling magician, finds himself in a Kafkaesque nightmare when he can’t find the exit of his hotel. His attempts to get out only pull him deeper, entangling him further with the hotel and its curious inhabitants.
In a fantasy world of opposing kingdoms, a 15-year old girl must find the fabled MirrorMask in order to save the kingdom and get home.
Two young men seek the solitude of the country; their peace is disturbed when a set of random occurrences suggest to their susceptible minds a pattern with sinister meanings.
Four prisoners discover a handwritten book of black magic in their cell, and decide to use it to escape.
A group of friends stumble upon a mirror that serves as a portal to a "multiverse", but soon discover that importing knowledge from the other side in order to better their lives brings increasingly dangerous consequences.
Waking Life is about a young man in a persistent lucid dream-like state. The film follows its protagonist as he initially observes and later participates in philosophical discussions that weave together issues like reality, free will, our relationships with others, and the meaning of life.
A young girl discovers a secret map to the dreamworld of Slumberland, and with the help of an eccentric outlaw, she traverses dreams and flees nightmares, with the hope that she will be able to see her late father again.
Sarah and David are single strangers who meet at a mutual friend’s wedding and soon, through a surprising twist of fate, find themselves on a funny, fantastical, sweeping adventure together where they get to re-live important moments from their respective pasts, illuminating how they got to where they are in the present... and possibly getting a chance to alter their futures.
A boy haunted by visions of a parallel world aids its disillusioned guardian in preventing the destruction of the nexus of universes known as the Dark Tower.
Before Alice went to Wonderland, and before Peter became Pan, they were brother and sister. When their eldest brother dies in a tragic accident, they each seek to save their parents from their downward spirals of despair until finally they are forced to choose between home and imagination, setting the stage for their iconic journeys into Wonderland and Neverland.
An aspiring painter meets various characters and learns valuable lessons while traveling across America.
A bureaucrat interviews five souls to decide which of them will be given a life on Earth. But he soon faces an existential challenge of his own.
An anthology film presenting remakes of three episodes from the "Twilight Zone" TV series—"Kick the Can", "It's a Good Life" and "Nightmare at 20,000 Feet"—and one original story, "Time Out."
Dr. Victor Frankenstein, a brilliant but egotistical scientist, brings a creature to life in a monstrous experiment that ultimately leads to the undoing of both the creator and his tragic creation.
A silent figure known as The Assassin travels through a nightmare underworld of tortured souls, ruined cities and wretched monstrosities forged from the primordial horrors of the unconscious mind of Phil Tippett, the world's preeminent stop-motion animator.
In a modern America where witches are real and witchcraft is illegal, a sheltered teenager must face her own demons and prejudices as she helps two young witches avoid law enforcement and cross the southern border to asylum in Mexico.
Scandinavia, 1,000 AD. For years, One Eye, a mute warrior of supernatural strength, has been held prisoner by the Norse chieftain Barde. Aided by Are, a boy slave, One Eye slays his captor and together he and Are escape, beginning a journey into the heart of darkness. On their flight, One Eye and Are board a Viking vessel, but the ship is soon engulfed by an endless fog that clears only as the crew sights an unknown land. As the new world reveals its secrets and the Vikings confront their terrible and bloody fate, One Eye discovers his true self.
Vincent finds himself under attack for no apparent reason overnight. When the phenomenon intensifies, he must run and change his way of life completely.