The adventures of Anatole, a suave and debonair French mouse, in a cheese factory.
Social & External
The people behind it
Carl Reiner
Anatole (voice)
Allen Swift
Francios (voice)
A couple lives in a house situated on the railway tracks. They lead a peaceful domestic life, despite the periodic interruptions of the train passing through their living room; but when the husband - a gold prospector - falls down on his luck, the train comes to assume a more ominous significance.
The Karugamo High School Baseball Team has not been doing well. After losing badly to the Eagles, many of the players leave, and the team now has only eight players, one too few to play a game. Going against his principles, the main character Harumaki Shunpei decides to buy a baseball robot. However, since he does not have enough money, he ends up buying the maid robot named Azusa. Even though Azusa has a warm heart and strong determination, it doesn't appear that she stands a chance against her adversaries who were top-of-the-line baseball robots. The team's only hope seems to lie in a secret buried within Azusa's clouded past.
While Pancho and El Toro are vacationing in Acapulco, a nearby hotel cook is desperate to find some frog legs to cook for the visiting French ambassador. But where is he going to find frog legs in Acapulco?
"Labyrinth" is a groundbreaking multi-screen 45-minute presentation produced for Chamber III of the Labyrinth at Expo 67 in Montreal, using 35 mm and 70 mm film projected simultaneously on multiple screens. A film without commentary in which multiple images, sometimes complementary, sometimes contrasting, draw the viewer through the different stages of a labyrinth. The tone of the film moves from great joy to wrenching sorrow; from stark simplicity to ceremonial pomp. It is life as it is lived by the people of the world, each one, as the film suggests, in a personal labyrinth. Re-released in 1979 as "In the Labyrinth" by the National Film Board of Canada in a 21-minute single projection format.
An 11-year-old boy, Takasumi Takane, will be given a new bicycle if his exam results are in the top 100, but his results put him in 112th place. He tells his mother a lie that he placed 92nd, and he tears the answer sheets apart. On his way home from cram school, he accidently breaks the old bicycle that he is supposed to hand down to his little sister, Tamaki. This angers Tamaki. Furthermore, Tamaki accuses him of telling a lie, and he begins to think of her as a nuisance. One night, when he goes to a shrine to look for his missing dog, Chris, he encounters a young man named Yoyogi. Somehow, Yoyogi has the answer sheet marked as “92nd." Yoyogi proposes a trade, but threatens to return the answer sheet to its original owner unless he is given something Takane doesn't need.
Lily went to an amusement park using the frog as its symbol character with her parents. At the Frog Castle of the park, she happened to draw a sword. It was said that the Frog King would grant any wish if one beat the big snake with the sword. When Lily beat the snake, she went to the Frog Land and met the Frog King. The king said she would become a frog if she couldn't open the Gate of Hope until a child would hatch from the roe in front of her. Suddenly, a man in suits appeared. His name was Knodo, and he was supposed to become her little brother. Lily thought it strange, and she ran away from him. He chased her. Then, they fell over into the water head over heels.
Super Kuma-san is a big stuffed bear that trudges with a drum and drum stick in his hand. While playing the drum and without any expression on his face, Mr. Bear rescued Maa-kun from a bank robber. One day, Maa-kun found Super Kuma-san and a clown entertaining kids by performing for them...
A snowman comes to life in this charming and playful stop motion short. In danger of melting once spring rolls around, the snowman eventually departs for an icier climate, perhaps to return next winter.
A small creature travels through a well, hanging on a bubble and encountering various other strange life-forms.
A stranger enters a town that has been evacuated because of an unexploded bomb. Meanwhile the inhabitants are watching through telescopes and are getting restless at the stranger’s antics.
Trapped between the glass of a television screen and a color bar test pattern, a hammer drifts under shifting gravity.
A tanker car is reconfigured as a kitchen timer and wound to two minutes. Its countdown unfolds in real time.
A burning log is reconfigured as a kitchen timer and wound to two minutes. Its countdown unfolds in real time.
A dustmite is reconfigured as a kitchen timer and wound to two minutes. Its countdown unfolds in real time.
A Boy (Black and White Drawing) is in love with A Girl (Cardboard Cut Out Puppet), he is too shy and anxious, which makes him too incapable to express his feelings for her. The Girl tries to get closer to him, but after he doesn’t react to her approaches, she decides to stop trying. When she leaves, she drops a little cardboard spider, which the Boy takes home.
A group of lemons wired together as a makeshift battery sits under the moving light of a rapidly passing day. As the light fades, a mini cabin settles among the fruit and draws power from the improvised circuit.
Based on a short story Konstantin Paustovsky, Alexey Karaev uses a paint-on-glass animation technique to tell the story of those that pass the days in an old house.
A friendly moose lets an insect hitch a ride on his antlers. But the moose is soon taken advantage of, as more and more forest creatures (including a bear!) take up residence in his antlers. How can the moose get rid of these unwanted guests? Based on a Dr. Seuss story.
Short animation film.
Short animated film by Yanagihara Ryouhei.
Minnie Mouse knits a sweater for Pluto. When she puts it on him, Pluto does whatever he can to try to get it off, eventually shrinking it to the perfect size for Figaro.
Spike the bulldog, grateful to Jerry for getting him out of the dogcatcher's van, offers to help the little mouse any time he whistles. Tom, Jerry's feline tormentor, seeks to overcome this new disadvantage.
Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
On an idyllic beach in the Pacific Northwest, curiosity gets the better of a young raccoon whose frustrated parent attempts to keep them both safe.
Donald is an admiral on a seagoing voyage with his nephews in which they encounter a ravenous shark.
Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
Scrat comes across a time machine and is transported to various times all in pursuit of his beloved acorn.
In an attempt to convince Minnie that he hasn't forgotten to buy her an anniversary present, Mickey Mouse ends up promising to take her to Hawaii. Funds being short, he applies for a job as lab assistant to the sinister Dr. Frankenollie, who happens to be searching for a donor to provide his monstrous creation with a brain.
A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.
Mater the tow truck travels from country to country as he retells his infamous but unbelievable stories.
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Tom heads for a big city penthouse to become acquainted with a rich pretty female cat that lives there. He brings her Jerry as a gift and does some humiliating things to Jerry. Jerry, in turn, attracts the attention of another cat who also becomes interested in the female cat. It eventually turns into a fight between Tom and the other cat for the lady's hand but Jerry is the one who gets her in the end.
The Big Bad Wolf torments Little Red Riding Hood and the Three Little Pigs.
Mickey has been reading Alice in Wonderland, and falls asleep. He finds himself on the other side of the mirror, where the furniture is alive.
This Oscar-winning short tells of a bull who preferred to sit under trees and smell flowers to clashing horns with his fellow animals. As luck would have it, an untimely bee reveals Ferdinand's ferocious side via pained howls and wild stomping. This lands him in the bull-fighting arena amidst characters based on Walt's animators with a matador reportedly modeled after Walt himself.
A narrator explains the history of the Olympic Games while Goofy demonstrates events.
On Motunui, Maui tries to catch a fish with his magical fishhook, only to be comically foiled by the ocean.
Rabbit is tired of Tigger always bouncing him, so he gets Pooh and Piglet together to come up with an idea to get the bounce out of Tigger. Then, Tigger and little Roo go out for a bounce and get caught in a tree.