Social & External
Record-breaking gamer Narcissa Wright grapples with her toxic obsession for attention and her space in the streaming community after coming out as transgender, all while attempting to set a new world record for The Legend of Zelda: Breath of the Wild.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
The Xbox Originals documentary that chronicles the fall of the Atari Corporation through the lens of one of the biggest mysteries of all time, dubbed “The Great Video Game Burial of 1983.” Rumor claims that millions of returned and unsold E.T. cartridges were buried in the desert, but what really happened there?
Discover how Sony entered the video game market and created a console that took the world by storm, forever transforming the gaming landscape.
The film explores the sub-culture of pro-gaming through the lives of North America’s top e-sports team, Team Evil Geniuses, as they tour the world competing for money, fame, and glory. Chris “Huk” Loranger, is Canada’s finest e-sports export and self-proclaimed diva; Greg “IdrA” Fields, a legend in the Starcraft community, now disillusioned with his once passion; Geoff “iNcontroL” Robinson, a former college football captain turned pro-gamer now at a crossroads in his career, and his bride to be, a Miss USA pageant contestant. Evil Geniuses’ CEO, Alex Garfield, is faced with the growing pains of being on the leading edge of a burgeoning multi-billion dollar industry; balancing sponsors and managing egos; all while trying to keep his own life in check.
This documentary offers an honest look at our fraught, complex relationship to video games from the perspectives of gamers and their concerned parents.
Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.
The New 8-Bit Heroes began after discovering childhood illustrations of a proposed game for the original Nintendo Entertainment System. Embarking on a quest with fellow creatives, Granato and his team set out to retrofit their skills to realize the abandoned ambition of developing a brand new, cartridge based game for the 30 year old console. What began as a novelty project about making a video game quickly shifts into an analysis of the relevance of the ambitions shed in our youth and an examination of what happens when we inject them into our adult lives.
Apple. Intel. Genentech. Atari. Google. Cisco. Stratospheric successes with high stakes all around. Behind some of the world's most revolutionary companies are a handful of men who (through timing, foresight, a keen ability to size up other people, and a lot of luck) saw opportunity where others did not: these are the original venture capitalists. All were backing and building companies before the term 'venture capital' had been coined: companies that led to the birth of biotechnology and the spectacular growth in microprocessors, personal computers and the web. SOMETHING VENTURED uncovers the ups and downs of the building of some of the greatest companies of the twentieth century, and the hidden dramas behind some of the most famous names in business.
“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” Power Glove, a 1989 Nintendo controller that promised to forever change the way humans interact with technology. Originally released by Mattel, the Power Glove was the first mass-marketed gesture-based video game controller. It was designed by an eclectic team of hard-working and bright-eyed dreamers, and its marketing hype was immense. Immediately after its release, however, gamers were disappointed by the Power Glove, and critics panned it as a worthless gimmick. Yet unlike many gimmicks and critical failures of the past, the Power Glove has not been simply swept under the rug. Nearly three decades after its release, the Power Glove continues to resonate with video gaming and technology fans, becoming the focus of art pieces, songs, videos, hacking projects, and other forms of cultural repurposing. “The Power of Glove” tells the story of how and why the Power Glove lives on.
From dungeon-like basements to worldwide phenomenon, ADVENTURE NEVER ENDS: A TABLETOP SAGA explores how tabletop role-playing games have fought their way through decades of trial by fire to emerge at the height of pop culture- now shaping and bringing together millions of lives through storytelling. The film takes a behind the curtain look at an open community of fans, as well as youth programs who use tabletop role-playing games to promote socialization, team building, and empathy.
In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video game company in the world, Nintendo. It was a once-in-a-lifetime, no-holds-barred conflict that pit brother against brother, kids against grownups, Sonic against Mario, and uniquely American capitalism against centuries-old Japanese tradition. For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation.
From Paseo to Pembroke is a Kansas City documentary retrospective on the golden age of high school basketball. From '88 to '98—from the Dotte all the way to Raytown. Told by the era's premier coaches, players and media personalities.
Magic: The Gathering is the most popular collectible card game in the world. At Magic's Pro Tour, players from around the globe compete to prove who is the best. They are writers, game theorists, jewelry apprentices, female pioneers, and teenage geniuses.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
Kyle wants to make a Pure Pwnage movie but he has to do some convincing because Jeremy is now living the suburban life and doesn't want to participate.
CNBC examines the history of the video game industry from the first tennis game developed for an oscilloscope to the Atari and video arcade game boom of the early 1980s. It looks at the history of electronic game all the way up to the current Nintendo, Playstation, and Xbox game systems.
A feature documentary about the world of South-Korean professional gamers. Every year thousands of South-Koreans flock to the game stadiums in Seoul to watch the Pro League, a live sports event where professional gamers compete to be the best at one single video game: Starcraft. It’s a title many young South Koreans dream of. The game itself is more than a decade old, almost ancient in the fast developing world of video games, but in South Korea it has become a national past-time. Like most specator sports, this world of eSports rapidly evolved in a multi-million dollar business. In this story, we follow 3 boys in different stages of their career as a Pro-Gamer in South Korea. For some it will be a struggle to stay on top of their game, for others it might be the turning point of their lives
A feature length, lively - montage style - documentary, capturing the essence of what life was like in socialist Hungary - dubbed the "The most cheerful barrack" back then - using contemporary music, interviews, adverts and news footages.
Seven years ago, Zaid went to war against the Copenhagen underworld to avenge his dead brother. His identity as a respected doctor of cardiology and life as a family man is but a fading dream, and in prison Zaid suffers the loss of his son Noah, whom he barely knows. When a police agent approaches Zaid and offers him a deal to be released in exchange for infiltrating the Copenhagen underworld, he sees his chance to reclaim the remnants of the family life he left behind. But everything has a price, and Zaid realizes that he has now seriously endangered his son's life. After all, once you become part of the underworld, is there any way out?
Twins Phoebe and Max are enjoying their superhero lifestyle, but when one 'save' goes awry, the Thundermans are sent back to Hiddenville. While Hank and Barb enjoy their return, and Billy and Nora look forward to a normal high school life, Max and Phoebe are determined to regain their superhero status.
A man lurks the night alleys, killing people at random, he feels nothing, no emotion, and no pain; when he meets a graceful widow he must confront what it means to be human.
Roughly chronological, from 3/96 to 11/96, with a coda in spring of 1997: inside compounds of Aum Shinrikyo, a Buddhist sect led by Shoko Asahara. (Members confessed to a murderous sarin attack in the Tokyo subway in 1995.) We see what they eat, where they sleep, and how they respond to media scrutiny, on-going trials, the shrinking of their fortunes, and the criticism of society. Central focus is placed on Hiroshi Araki, a young man who finds himself elevated to chief spokesman for Aum after its leaders are arrested. Araki faces extreme hostility from the Japanese public, who find it hard to believe that most followers of the cult had no idea of the attacks and even harder to understand why these followers remain devoted to the religion, if not the violence.
A man with a grudge against the late Little Joe seeks revenge on the Cartwrights and attempts to take over the Ponderosa.
It follows a young man who dreams of becoming a general and Ying Zheng, whose goal is unification.
A young alcoholic ambient musician locks himself in his apartment on a dangerous seven day bender as he attempts to finish his upcoming album.
The blind swordsman, skilled in martial arts, named Cheng Xiazi (Xie Miao), accidentally saves Zhang Xiaoyu (Yang Enyou), who has suffered from the destruction of his family. Under the persuasion of the orphan Xiaoyu, Cheng reluctantly keeps him by his side and teaches him skills. Xiaoyu also waits for the opportunity to seek revenge.
In this prequel to the animated series The King's Avatar, Ye Xiu enters into the pro gaming world of Glory, and competes in the first Pro League series tournament.
The brothers Sultan and Bekzat Ibrayev are serving faithfully in the Armed Forces of Kazakhstan, and at the same time they are in family disagreement. Sultan is a valiant intelligence officer and Bekzat is a talented fighter pilot. While an international terrorist organization prepares a carefully planned attack on the country's strategically important facilities, the brothers have to face not only a mortal threat, but also face a family confrontation related to their dead father. Circumstances force them to unite in order to save human lives, and the brothers eventually understand that their homeland and family are the most valuable thing they have.
One month after Kayaba Akihiko's game of death began, the death toll continues to rise, two thousand players having already lost their lives to the ultra-difficult VRMMO world of Sword Art Online. On the day of the strategy meeting to plan out the first-floor boss battle, Kirito, a solo player who vows to fight alone to get stronger, runs into a rare, high-level female player. She gracefully dispatches powerful monsters with a single rapier that flashes like a shooting star in the night...
A year to the day after Dorothy and the people of the Emerald City defeated Urfin Jus, the villain is trying to exact his revenge. To command the army of Carraci, however, Urfin needs not only the magic book, but also Dorothy’s silver slippers. The slippers are safely hidden away in Dorothy’s house. Unfortunately, Dorothy’s guest, Tim, is overcome by curiosity and picks up the shoes, accidentally transporting himself, Dorothy and the slippers to the Land of Oz. The Emerald City and its citizens are in danger once again.
While digging one of the many tunnels for the Moscow metro, Soviet workers unearth ruins of a dungeon. The site is closed, the metro tunnel is diverted, and amidst the bustle no one notices the tunnel workers’ foreman pocketing a little ‘souvenir’ – a book-sized frame made of precious metals featuring an inscription in an unknown language. Decades later, the foreman’s grandson Ilya, who works as a courier, discovers the ancient relic in a pile of old junk. Oblivious to the true value of the family heirloom, he soon learns about it from a mysterious stranger. The relic is the key to the secret location of the priceless ancient library that belonged to Ivan the Terrible. What Ilya doesn’t know is that the search for the lost library has been going on for centuries, and now very powerful people are after him. Ilya and the mysterious stranger decide to try their luck in finding the library.
Morbius Jr, now an OId Man, is nearing the end of life, when he finds the last hope for all Morbkind. However, as he fights to protect the future of Morbheads, he finds himself facing off against an unlikely of enemy... HIMSELF.
Princess Khotulun is the daughter of Haidu Khan of the Ugudei dynasty. The film tells the story of Princess Khotulun, the son of Kublai Khan, known in Western and Eastern history as a wrestling princess, and her struggle to reclaim her Golden Sutra.
With only 24 hours left to live, a private investigator follows a trail of confounding clues to uncover the disappearance of his childhood friend.
Three years after the death of her beloved child, Elouise, Mara still feels her presence when she sits on the butterfly bedding in front of the jar with her ashes in it. Mara arranges a twelfth birthday party for Elouise, further alienating her from her husband, Richter, and remaining daughter, Hannah. Although Mara eventually vacates Elouise's room at the insistence of her husband, she does find a way to stay close to Elouise. Before long, however, Hannah discovers her mother's secret.
Toni, a grumpy in his fifties, avoids children at all costs. His life changes when he suddenly has to take care of his sister's five adopted children, each from a different country. Toni will have to deal with new parenthood and cultural differences.