Final film by Joyce Knie of the "Digital Film & VFX" 914 course at the SAE Institute Hamburg.
Social & External
The people behind it
Arriving on a cruise ship as though pulled by an invisible string, senior citizen Donald discovers an apparent murder scene. While searching for answers, he finds a second body, and an emergency is declared. When it becomes clear that the murderer is not of flesh and blood, that Donald is next in line to be killed and that the ship’s captain is a ferryman carrying his passengers to the afterlife, he and the other elderly tourists decide to make a break for it.
Two lost souls visiting Tokyo -- the young, neglected wife of a photographer and a washed-up movie star shooting a TV commercial -- find an odd solace and pensive freedom to be real in each other's company, away from their lives in America.
A boy puts glue in his brother's moustache lotion.
A TV decorator returns to his small Arizona town for his 20 year class reunion with his boyfriend in tow and discovers that his former classmates are not exactly as they seem.
Tom is anxious, he holds a secret in his human heart, a wing beat and a flutter and its bursting to take flight.
He, a 10 year old boy, sees the beauty through the rumbles of his life. Behind the window, he follows his sensory journey to capture this precious find on film.
Thimbo wants to be a football player. Malik dreams of managing his own business. Demba just thinks of going to a better place.
Two inexperienced teens, through the use of increasingly ridiculous tactics, interrogate a boy they believe stole their bike.
After eight seasons of poor off-screen behaviour, sitcom character Martin Dreggs has been killed off. Will the actor who plays him get a second chance at fame when the show broadcasts live? Drawing from sitcom inspirations absorbed throughout an entire childhood, writer/director Samuel Bortolazzo stages a complex family dilemma within the vessel of a television sitcom.
Shy teenage monster making new friends in a new place. In a world where humans live alongside monsters, Martha finds herself stuck with a major identity crisis.
Two men meet for a coffee in a bar. As they talk, one explains to the other that he found 50 euros on the street that same morning. Then the other gives the most unwelcome answer: he has lost them.
The kings of the card game, tired of serving for the amusement of men, decide to participate in the lives of humans and behave like them.
An ex-soldier encounters many dangers in the small town he lives in.
Two workers send emails to each other in their office cubicle.
Silent cartoon.
One day, two cats come across a baby bird on the road. The cats decide to save the bird who has chosen a dangerous way to live.
Follows the exploits of two hapless stoners named Nixon and Hogan as they find themselves on the receiving end of a zombie apocalypse.
During the events of May 1968 in France, different worldviews of conflicting relatives collide in their family estate.
A woman is faced with existential crisis after learning that the universe is an untitled simulation.
A young couple's marriage hilariously hits the rocks during a weekend wedding in the country.
Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
A narrator explains the history of the Olympic Games while Goofy demonstrates events.
Donald is an admiral on a seagoing voyage with his nephews in which they encounter a ravenous shark.
Spike the bulldog, grateful to Jerry for getting him out of the dogcatcher's van, offers to help the little mouse any time he whistles. Tom, Jerry's feline tormentor, seeks to overcome this new disadvantage.
Tom heads for a big city penthouse to become acquainted with a rich pretty female cat that lives there. He brings her Jerry as a gift and does some humiliating things to Jerry. Jerry, in turn, attracts the attention of another cat who also becomes interested in the female cat. It eventually turns into a fight between Tom and the other cat for the lady's hand but Jerry is the one who gets her in the end.
Tom ties up Spike and sneaks into the courtyard of the glamorous Toodles Galore with his bass, hoping to woo her with his song, much to the annoyance of a sleeping Jerry.
The Big Bad Wolf torments Little Red Riding Hood and the Three Little Pigs.
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Stan and Ollie are musicians attempting to travel by train to Pottsville.
Although they are successful fishmongers, Stan convinces Ollie that they should become fishermen too, but making a boat seaworthy isn't an easy task.
Two families embark on a pleasant Sunday picnic but manage to run into a variety of issues with their temperamental automobile. Each incident requires repeated exits and reboardings by Laurel, Hardy, their wives and grouchy, gout-ridden Uncle Edgar.
By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
Mickey has been reading Alice in Wonderland, and falls asleep. He finds himself on the other side of the mirror, where the furniture is alive.
Oliver is making plans to marry his sweetheart Dulcy with Stan as his best man, but the plans are thwarted when Dulcy's father sees a picture of Ollie and forbids the marriage. The couple plan to elope, and run away to a Justice of the Peace. After typical Laurel and Hardy blundering, they manage to sneak the girl away from her father's house.
Stan and Ollie join the French Foreign Legion after Ollie's sweetheart rejects him.
A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
Chip and Dale are starving in their tree home when they notice a plentiful supply of acorns on an island in a lake. To get to the island, they borrow a miniature model ship of Donald's to sail on. The irate Donald, however, doesn't appreciate them stealing his ship and makes several attempts to get it back and thwart their scheme to get to their acorn paradise. Chip and Dale are, of course, always one step ahead of Donald.
Ollie's house is a mess after a wild party from the previous night. Ollie receives a telegram from his wife (who is on vacation in Chicago), which tells him that she is returning home in the afternoon. Fearing his wife's wrath he calls Stan over to help him clean up. Things go downhill and they make more mess not less.
When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.