"Think about it."
A short film about a planet whose inhabitants chew on poisonous blue sticks.
Social & External
Filmmaking can sometimes be a very chaotic process. Allie is about to learn it as the director just got one last crazy idea.
Two best friends (a 19-year-old girl and a 20-year-old horse man creature) living in a post-apocalyptic desert world venture into the desert for snacks and drinks to bring to an eclipse party.
One evening on a place called Anson Beach, New Hampshire, with a group of teens, survivors of a catastrophic virus called A6, or “Captain Trips”, that has wiped out virtually the entire population.
First in a series of medieval giants. Inspired by the artwork of Jakub Różalski.
“2048: Nowhere to Run” takes place one year before the events of Blade Runner 2049. The short film focuses on Sapper, a man who is trying to make it through life day-by-day without turning back to his old ways. We’re introduced to both the gentle nature of Sapper and the violence he’s capable of when set off.
Two fanboys risk their lives to preserve the sanctity of the comic book lore they love. But in navigating the devious underbelly of the studio system, at what point are our heroes' efforts in vain? When do their acts of bravery become acts of villainy??
Cerulia comes back home to bid her final farewell, but her childhood memories and grandparents presence would not let her go.
There's nothing like a restful nap in a pleasant wooded valley. But when André awakens and is greeted by a pesky yellow-and-black striped insect with a nasty stinger, he ends up taking a quick (and painful) hike.
A baby lamp finds a ball to play with and it's all fun and games until the ball bursts. Just when the elder Luxo thinks his kid will settle down for a bit, Luxo Jr. finds a ball ten times bigger.
Life as the sole sale item in the clearance corner of Eben's Bikes can get lonely. So Red, a unicycle, dreams up a clown owner and his own juggling act that steals the show. But all too soon, the applause turns into the sound of rainfall, as reality rushes back. Red must resign himself to sitting in the corner and await his fate.
Babies are hardly monster-like, unless you're a toy. After escaping a drooling baby, Tinny realizes that he wants to be played with after all. But in the amount of time it takes him to discover this, the baby's attention moves on to other things only an infant could find interesting.
Life on a shelf as a snowman trapped in a snow-globe blizzard can become wearing, especially when you're surrounded by knickknacks from sunnier locales. When the jaded snowman finally breaks free of his glass house, his vacation plans are cut short.
An aging codger named Geri plays a daylong game of chess in the park against himself. Somehow, he begins losing to his livelier opponent. But just when the game's nearly over, Geri manages to turn the tables.
One by one, a flock of small birds perches on a telephone wire. Sitting close together has problems enough, and then comes along a large dopey bird that tries to join them. The birds of a feather can't help but make fun of him - and their clique mentality proves embarrassing in the end.
Mike discovers that being the top-ranking laugh collector at Monsters, Inc. has its benefits – in particular, earning enough money to buy a six-wheel-drive car that's loaded with gadgets. That new-car smell doesn't last long enough, however, as Sulley jump-starts an ill-fated road test that teaches Mike the true meaning of buyer's remorse.
The Parrs' baby Jack-Jack is thought to be normal, not having any super-powers like his parents or siblings. But when an outsider is hired to watch him, Jack-Jack shows his true potential.
With one coin to make a wish at the piazza fountain, a peasant girl encounters two competing street performers who'd prefer the coin find its way into their tip jars. The little girl, Tippy, is caught in the middle as a musical duel ensues between the one-man-bands.
Mater, the rusty but trusty tow truck from Cars, spends a day in Radiator Springs playing scary pranks on his fellow townsfolk. That night at Flo's V8 Café, the Sheriff tells the story of the legend of the Ghostlight, and as everyone races home Mater is left alone primed for a good old-fashioned scare.
The robot uprising begins exactly as you'd expect -- with murderous Roomba's vacuuming old ladies to death, hordes of driverless Priuses marauding the streets, and your bathroom scale cracking mean-ass jokes about your weight. Alright, maybe it's not exactly how you'd expect. But when the robots built to serve us start tea-bagging, dry-humping, and kill-shotting humanity out of existence -- gaming supernerd Bernie Meckler knows he alone holds the key to survival. Can Bernie and his super-slacker friends survive horrific murderbot onslaughts, Godzilla-sized Cranebots, AND living in a van with each other for an entire week?