A post-cyberpunk short film featuring Kei, a young programmer who attempts to resurrect their lost mother by coding an A.I. that can input childhood memories with the help of her diary.
Social & External
The people behind it
Kei
A young pianist is shocked when she witnesses a strange chess tournament with a robot. Could there be a gruesome secret behind this exhibition?
A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.
After a lightning bolt zaps a robot named Number 5, the lovable machine starts to think he's human and escapes the lab. Hot on his trail is his designer, Newton, who hopes to get to Number 5 before the military does. In the meantime, a spunky animal lover mistakes the robot for an alien and takes him in, teaching her new guest about life on Earth.
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
It has been ten years since The Battle of the Breach and the oceans are still, but restless. Vindicated by the victory at the Breach, the Jaeger program has evolved into the most powerful global defense force in human history. The PPDC now calls upon the best and brightest to rise up and become the next generation of heroes when the Kaiju threat returns.
A veteran-turned-mercenary is hired to take a young woman with a secret from post-apocalyptic Eastern Europe to New York City.
Franz works for the Japanese, but makes a mistake and the corporation condemns him to wander through a harrowing virtual setting.
An afterlife experience of a Brazilian poet. A work of a filmmaker, an artist worker, in harmony with nature and technology.
In 1996, brash L.A. detective John Spartan and maniac killer Simon Phoenix are both sentenced to decades in a cryogenic prison as punishment for a rescue mission gone wrong. When Phoenix escapes 36 years later to wreak havoc on the future, Spartan is awakened to capture his nemesis the old-fashioned way.
Commissioned for the Australian Centre of the Moving Image (ACMI) exhibition The Future & Other Fictions, this essayistic collage work explores the cinematic world of cyberpunk, from sprawling dystopian megacities to the digital playground of cyberspace.
The Third World War (2099–2126) devastated part of the Earth. Former nations are reforming while new powers emerge, and groups of humans struggle to survive in ruined cities. The story follows Deunan Knute and her partner Briareos as they search for the legendary city of Olympus.
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
In the near future, a young animator is offered what should be her dream job, but, when she discovers the truth of the modern 'creative' process, she must make a hard choice about her passion for film.
In the year 2074, the cybernetics market is dominated by two rival companies: USA's Pinwheel Robotics and Japan's Kobayashi Electronics. Cyborgs are commonplace, used for anything from soldiers to prostitutes. Casella Reese is a prototype cyborg developed for corporate espionage and assassination. She is filled with a liquid explosive called Glass Shadow. Pinwheel plans to eliminate the entire Kobayashi board of directors by using Casella
When a young girl's fascination with her new tablet threatens to discard her beloved toys, a group of plastic figures must unite against the malevolent, digital entity that is stealing their owner's attention, leading to a desperate, violent battle for survival and relevance.
A scientist creates Proteus, an organic supercomputer with artificial intelligence which becomes obsessed with human beings, and in particular the creator's wife.
The story takes place in the year 2034, two years after the events in Ghost in the Shell: S.A.C. 2nd GIG. Female cyborg Major Motoko Kusanagi has left Public Security Section 9, an elite counter-terrorist and anti-crime unit specializing in cyber-warfare, which has expanded to a team of 20 field operatives with Togusa acting as the field lead.
The year is 2030 and six years have passed since a criminal known only as "The Laughing Man" swept through top medical nanotechnology firms committing acts of cyber-terrorism, kidnapping, and espionage leaving no known suspects. New information is revealed, as Section 9 enters the hunt for a suspect capable of unfathomable actions in this compilation of Stand Alone Complex content.
A man discovers that his voice assistant has a life of its own.
Twenty years after three teenagers disappeared in the wake of mysterious lights appearing above Phoenix, Arizona, unseen footage from that night has been discovered, chronicling the final hours of their fateful expedition.
This animated short revolves around the events causing an electrical systems failure on the west coast of the US. According to Blade Runner 2049’s official timeline, this failure leads to cities shutting down, financial and trade markets being thrown into chaos, and food supplies dwindling. There’s no proof as to what caused the blackouts, but Replicants — the bio-engineered robots featured in the original Blade Runner, are blamed.
Straight from the creators of the groundbreaking Matrix trilogy, this collection of short animated films from the world's leading anime directors fuses computer graphics and Japanese anime to provide the background of the Matrix universe and the conflict between man and machines. The shorts include Final Flight of the Osiris, The Second Renaissance, Kid's Story, Program, World Record, Beyond, A Detective Story and Matriculated.
A young man finds out that he holds the key to restoring hope and ensuring survival for the human race, while an alien species called the Drej are bent on mankind's destruction.
The ultimate weapon, claimed to be safe for mankind, produces global side-effects including time slides and disappearances. The scientist behind the project and his car are zapped from the year 2031 to 1817 in Switzerland where he meets Dr. Victor Frankenstein, Mary Shelley and others.
A silent figure known as The Assassin travels through a nightmare underworld of tortured souls, ruined cities and wretched monstrosities forged from the primordial horrors of the unconscious mind of Phil Tippett, the world's preeminent stop-motion animator.
While looking for her cat, a young woman and some kids find an abandoned building where strange things happen and the rules of physics don't always apply. Part of the Animatrix collection of animated shorts set in the Matrix universe.
Curtis Pike and his family are selected to test a new home device: a digital assistant called AIA. AIA observes the family's behaviors and begins to anticipate their needs. And she can – and will – make sure nothing – and no one – gets in her family's way.
Mark 13 is a government-built killing machine programmed with artificial intelligence, able to repair and recharge itself from any energy source. Through a series of coincidences, the cyborg's head ends up in the home of a sculptress as a bizarre Christmas present from her boyfriend. Once inside its new home, the cyborg promptly reconstructs the rest of its body using a variety of household utensils and proceeds to go on a murderous rampage.
Tells the early history of how conflict began between the humans and machines. Part 1 of 2.
A corporate risk-management consultant must determine whether or not to terminate an artificial being's life that was made in a laboratory environment.
Lost in a world reclaimed by nature and overrun by mysterious creatures, Ethan, a young man with amnesia navigates the dangerous landscape in search of his lost love Emma. His journey takes an unexpected turn when he encounters Mae, a hardened and eccentric survivor. Together, Ethan and Mae face threats both human and otherwise before a fateful encounter with Kai unravels a secret that lies just beyond Ethan's fractured memory.
After hundreds of years doing what he was built for, WALL•E— a robot designed to clean up the earth—discovers a new purpose in life when he meets a sleek search robot named EVE. EVE comes to realize that WALL•E has inadvertently stumbled upon the key to the planet's future, and races back to space to report to the humans. Meanwhile, WALL•E chases EVE across the galaxy and sets into motion one of the most imaginative adventures ever brought to the big screen.
Held captive in a futuristic smart house, a woman hopes to escape by befriending the A.I. program that controls the house.
When tragedy strikes his remarkable robot and the beautiful girl next door, lonely teenage genius Paul tries to save them by pushing technology beyond its known limits into a terrifying new realm.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
Kamandi and his friends Prince Tuftan of the Tiger Kingdom and humanoid mutant Ben Boxer are kidnapped by a gorilla cult dedicated to finding the reincarnation of their god, The Mighty One. Golgan, the cult’s leader, puts Kamandi’s team through a series of deadly tests to find if any of them know the secret of … The Mighty One.
Kara, devastated by the loss of Krypton, struggles to adjust to her new life on Earth. Her cousin, Superman, mentors her and suggests she leave their space-time to attend the Legion Academy in the 31st century, where she makes new friends and a new enemy: Brainiac 5. Meanwhile, she must contend with a mysterious group called the Dark Circle as it searches for a powerful weapon held in the Academy’s vault.
During a weekend getaway at a secluded lakeside estate, a group of friends finds themselves entangled in a web of secrets, deception, and advanced technology. As tensions rise and loyalties are tested, they uncover unsettling truths about themselves and the world around them.
With his wife out sick, a struggling father brings home a lifelike AI, only to have his self-aware new help want everything her new family has to offer... Like the affection of her owner and she'll kill to get it.