Inspired by the classic books by L. Frank Baum and Alexander Volkov
Social & External
Dorothy introduces Oz to Christmas and of course Oz adds a few traditions of it's own. Santa comes to deliver holiday cheer and presents to all. The Wicked Witch has kidnapped Santa in an attempt to steal his magic.
Teenage groupie Dorothy rides with a small-time rock band when, suddenly, the van runs off the road, and she hits her head. She awakes in a fantasy world as gritty and realistic as her own and learns that her arrival killed a young thug. A gay clothier, Glyn the Good Fairy, gifts her a pair of red heels as a reward to help her see the last concert of the Wizard, an androgynous glam rocker. As she's pursued by the late thug's lecherous brother, she befriends a brainless surfer, a heartless mechanic, and a cowardly biker.
A young woman named Dorothy Gale dreams of becoming a singer but is unable to pursue her dreams. After being swept up by a tornado with her pet prawn Toto, Dorothy embarks on a journey to meet the Wizard of Oz, the person who both Dorothy and the citizens of Oz believe can help make her dream come true.
This two-strip Technicolor record of the 1936 freshman pageant, acted out entirely by women, begins with Dorothy escorting the Wizard to the throne, assisted by Ojo, whereupon he looks in the Magic Picture on the University of Michigan, and the typed students complaining about school. The Wizard decides to bring them all to Oz, transforming them into Oz celebrities: Tippetarius, the Scarecrow, Nick Chopper, Tik-Tok, Old Mombi, Jinjur, Scraps, The Shaggy Man, Betsy Bobbin, and Jack Pumpkinhead. After a party and registration, it's on to class with Professor Wogglebug. When Tip and Jack carry him out of the classroom, he subjects them to a blue book exam, after which they wish to return to the U of M. The equivalent characters are not played by the same people, so there transformation, their "true self" appears behind them in the early scenes.
Meet Darby (Junior Asparagus), the son of a Kansas floss farmer who, more than anything else in the world, just wants to have fun. When he learns about the Wonderful Land Of Ha's - an amusement park with all the fixin's - and its mysterious Wizard who promises to make his dreams come true, Darby is determined to go. But when his father tells him he's needed to help with the harvest, Darby decides that nothing is going to stop him and he makes a choice that will change his life forever. With his pet dog Tutu by his side, Darby flees the farm and sets off to find the Wonderful Land Of Ha's. Along the way he meets a bored scarecrow (Mr. Lunt), a tin man (Larry the Cucumber) who wants to ride roller coasters and a lion (Pa Grape) that craves cotton candy. Each with their own dreams, they set off to see the Wizard.
Dorothy, saved from a psychiatric experiment by a mysterious girl, finds herself back in the land of her dreams, and makes delightful new friends, and dangerous new enemies.
Anne Marie imagines herself in the stories "Alice in Wonderland," "Goldilocks and the Three Bears," "Hansel and Gretel," "The Wizard of Oz," and "Cinderella".
The Oz Project is a love letter to THE WIZARD OF OZ and THE WIZ created by some of their diehard fans at heart. This 10-minute music video follows the parallel journeys of the Dorothy character in each adaptation as they both get whisked away in the same tornado, land in their respective versions of Oz, and follow their own yellow brick road. Their stories are interwoven as the two classic versions are combined through their well-loved scores, and sung by some of the greatest voices on Broadway.
Dorothy is carried back to Oz by a green turkey balloon on the final Thanksgiving she is to spend with her aunt and uncle, who are moving to a retirement community. She meets Jack Pumpkinhead, The Hungry Tiger, and Tic Toc (sic), and must stop the evil Tyrone the Terrible Toy Tinkerer (looking suspiciously like John R. Neil's depiction of the Nome King), who brings the balloon to life.
Andrea, daughter of Glinda, who dresses like Ozma, accidentally sends Toto 2 to New York in a hot air balloon made by Frank, the Wizard's son. The other kids must follow the course set by Frank's computer to take them to him. When they arrive, their balloon is trashed, and they meet Rick, a homeless man who has adopted Toto. The strange appearance of some of the kids keeps plans to return from going smoothly, but are affected much more so by a clash of cultures.
The Nome Prince Otto finds one of his father's 1908 tunnels under Oz to the Emerald City. Boris, the Cowardly Lion's son, has accidentally released the hold on the display case of the magic belt, and Otto swipes it while the kids try to keep their parents from finding out what happened. When they try to retrieve the belt, Otto transforms them into ornaments in his father's favorite game, leaving Dot to discover who is who.
An earthquake stirs up yet another adventure for the Oz Kids. What begins as an innocent bus trip for Frank (the Wizard's son) turns into a wild underground ride for all the kids as they encounter dragonettes, merry-go-round mountains, an enormous teddy bear and more!
Santa Claus has been kidnapped, with Christmas just weeks away! The usually timid Boris (the Cowardly Lion's son) teams with an elf named Wisk to find St. Nick. Now the Oz Kids have to rescue Santa and Boris!
Prince Otto has no friends, so he decides to force the Oz Kids into a virtual reality computer game presented to them at Scraps's baby shower. Unfortunately, the patchwork baby gets into the game and overflows the number of players, trapping them in a deteriorating program from which they have little chance of escape. Otto had no wish to actually harm them, and must try to get them out.
Mombi, an evil witch, has returned to Emerald City, kidnapping the Oz adults, good witch Glinda and the Nome King! Now it's up to Dot, Neddie and the Oz Kids to save Oz from Mombi's dark powers.
It's time for the Oz Kids' annual Christmas party, and everyone's invited — except for Otto the Nome Prince, that is. Otto is so upset that he steals Andrea's invitation. And Andrea (who inherited her mother Glinda's magic) believes she wasn't invited and joins forces with Otto to get even.
Neddie (Dorothy's son) programs a computer belonging to the Wizard's son, Frank, to take him and Toto 2 to China. Once there, they are met by the Monkey Prince who steals the computer. Unless the other Oz Kids can find them, Neddie and Toto 2 will never get back to Emerald City!
Jack Pumpkinhead, a pal of the Oz Kids, who wants to take a boat ride with all of his friends. During the ride, the boat begins to sink and Jack and the Oz Kids enter the water. There they discover two mermaids who take them on a magical and adventurous underwater excursion. When Zog and the sea devils try to ruin their fun, the adventure gets more wild and exciting than Dot, Neddie and the Oz Kids ever expected.
One day in the land of Oz, Cap'n Bill enlists the aid of the Scarecrow to help him take young Trot to her new home in Jinxland, only to find it’s been taken over by an evil king.
Dorothy and Princess Ozma, the rightful ruler of the Land of Oz, find themselves at the mercy of the villainous King of the Skeezers, while trying to stop a war between his kingdom and the neighboring kingdom.