"Virtual World, New Reality"
This feature-length documentary follows a group of people whose lives are dramatically transformed by a virtual world -- reshaping relationships, identities, and ultimately the very notion of reality.
Social & External
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
A four-part video work that moves from digital fragility and commercial ambition to personal reflection and mourning, exploring how virtual worlds end.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
When Zdenka, a single woman in Czech Republic, started playing online games with strangers, she didn't know it would change her life. Neither did Tabish, a computer scientist a world away in Pakistan.
Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
Director Hidemaro Fujibayshi discusses the process and journey of creating The Legend of Zelda: Breath of the Wild, and Producer Eiji Aonuma discusses the importance of creating a game where players could be free to explore.
In 1995, former KGB Major General Oleg Kalugin and ex-CIA Director William Colby collaborated in an unexpected way. They made a video game. The Great Game traces how both men rose to the tops of their fields following World War II, before falling out of favor with their respectives agencies — on opposite sides of the Iron Curtain. For Kalugin, a growing discontent with the KGB’s treatment of Russians radicalized him against the institution. Meanwhile William Colby, an OSS operative and the CIA’s man on the ground in Vietnam, was fired by President Ford after testifying before Congress about controversial CIA programs like MKULTRA and CoIntelPro. After the fall of the Berlin Wall, both living on American soil, Colby and Kalugin played themselves in Spycraft, a multi-million dollar game that was among the most advanced of its time — and is now almost entirely forgotten.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
I go to Movieland at least once a week, every week, for the last five years to sink some quarters into the games and the Movieland movie is an accumulation of the friends, lights, textures, and narratives that I have experienced in that time. I love Movieland!
American teenagers connect on the early internet to crusade for their favorite videogame of all time, pitting their fan site against a corporate goliath and their own looming adulthoods.
Some of them move. Others make noise. One weighs in at 700 pounds. Collectively, they represent the future of contemporary craft. Go behind the scenes of the "40 under 40: Craft Futures" exhibition, featuring traditional and non-traditional works of decorative art created by the top 40 American craft artists under the age of 40. Observe this wildly creative and diverse exhibition, assembled for the 40th anniversary of the Smithsonian American Art Museum's Renwick Gallery, and witness the challenges and rewards of bringing together 40 unique artists at the top of their craft.
The story of the skaters and developers who came together to create one of the best-selling games of all time, changing the skateboarding scene and pop culture forever.
A feature documentary on the history of video games. From 'Pong', 'Pac Man' and 'Mario' to 'Call of Duty', 'Grand Theft Auto' and everything in between it tells the story of how this industry was created, by whom and where it is headed.
Memoirs of a Spectrum Addict is a full length documentary feature film which takes a detailed look at the ZX Spectrum, its history, developers, games and fans. The film is a unique tribute to the Sinclair ZX Spectrum. Memoirs of a Spectrum Addict has re-enactments, interviews like you’ve never seen before with major Spectrum industry figures, and features real people who grew up influenced by the Sinclair ZX Spectrum!
A documentary that brings to light the vision that director George A. Romero had for an adaptation of Resident Evil, using newly filmed interviews with those who were there, and unravels the secrets behind why it was never produced.
An inside look at one of the most anticipated movie sequels ever with James Cameron and cast.
In 1999, Internet entrepreneur Josh Harris recruits dozens of young men and women who agree to live in underground apartments for weeks at a time while their every movement is broadcast online. Soon, Harris and his girlfriend embark on their own subterranean adventure, with cameras streaming live footage of their meals, arguments, bedroom activities, and bathroom habits. This documentary explores the role of technology in our lives, as it charts the fragile nature of dot-com economy.
A comedic, brutally honest documentary following self-destructive TV writer Dan Harmon as he takes his live podcast on a national tour.
The film goes behind the scenes of the 1999 sci-fi movie The Matrix.
A documentary that explores the downloading revolution; the kids that created it, the bands and the businesses that were affected by it, and its impact on the world at large.
A detailing of the rise to prominence and global sporting superstardom of six supremely talented young Manchester United football players (David Beckham, Nicky Butt, Ryan Giggs, Paul Scholes, Phil and Gary Neville). The film covers the period 1992-1999, culminating in Manchester United's European Cup triumph.
A look at the origins, history and conspiracies behind the "Majestic 12", a clandestine group of military and corporate figureheads charged with reverse-engineering extraterrestrial technology.
A documentary about ten very different lives connected by having appeared onscreen wearing masks or helmets in Star Wars.
A documentary focused on plastic pollution in the world's oceans.
Explore the evolution of Buzz Lightyear from toy to human in the making of Pixar’s Lightyear. Dive into the origin and cultural impact of everyone’s favorite Space Ranger, the art of designing a new “human Buzz,” and the challenges faced by the Lightyear crew along the way.
Vulgar, taunting texts blow up the phones of a teen and her boyfriend. Who's sending them — and why? This twisty documentary reveals the shocking answer.
The definitive 3½-hour documentary about the troubled creation and enduring legacy of the science fiction classic 'Blade Runner', culled from 80 interviews and hours of never-before-seen outtakes and lost footage.
A sexual wellness company gains fame and followers, then members come forward with shocking allegations.
Pro boxing sensation — and perennial troublemaker — Jake Paul shares his unlikely journey from online prankster to power puncher in this documentary.
From the heights of her modeling fame to her tragic death, this documentary reveals Anna Nicole Smith through the eyes of the people closest to her.
Those who knew iconic funnyman John Candy best share his story, in their own words, through never-before-seen archival footage, imagery, and interviews.
Alex Gibney explores the phenomenon of Stuxnet, a self-replicating computer virus discovered in 2010 by international IT experts. Evidently commissioned by the US and Israeli governments, this malware was designed to specifically sabotage Iran’s nuclear programme. However, the complex computer worm ended up not only infecting its intended target but also spreading uncontrollably.
Join the likes of Jeremy Renner, Hailee Steinfeld, Florence Pugh, and Vincent D’Onofrio as they reveal how Marvel Studios’ “Hawkeye” was conceived and created. Witness firsthand what it took to pull off the show’s pulse-pounding action set pieces, and discover how iconic characters from the pages of Marvel Comics such as Kate Bishop were adapted and brought to life for the six-episode series.
A documentary about how a dominant cultural and demographic institution both sustains their traditional activities and adapts to the digital revolution.
This documentary focuses on the actors and their journey over two summers to create the remake to the original IT, by Stephen King. The documentary originally released as bonus material, bundled with IT: Chapter Two.