Curiosity Quest is an upbeat, family, educational program that explores what viewers are curiosity about. In each show, host Joel Greene ventures on a quest to answer viewer's letters of curiosity.
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Aimed at children, particularly children between the ages of three and six, this series portrays the culture and importance of preserving the Amazonian fauna and flora through the routine of characters typical of the region who live in a stream being represented in the form of dolls.
10 year old Max and his best friend Sharkdog - half shark, half dog, all appetite. Blissfully unaware of his own strength, stealth and general sharkiness, Sharkdog often leaves a trail of chaos in his wake.
Follow Mila and her stepbrother, Jordie, as they leap into a world of adventure with the help of Morphle, Mila’s magical and loyal pet who has the power to morph into whatever she imagines. The trio use their skills and smarts to keep magic pets out of mischief, solve problems and find 'magic matches' for each newcomer.
The Mole is a reality television game show which was originally created in 1999 by Woestijnvis. It was conceived by Michiel Devlieger, Bart de Pauw, Tom Lenaerts and Michel Vanhove, and won the famous Rose d'Or in Montreux, Switzerland, in 2000. The format has been licensed in 40 countries from all around the world. The show aired on TV1 (now VRT 1) for 3 reasons between 1998 and 2003; in 2016 it was revived and moved to VIER (now Play4).
The Cat in the Hat is back -- and this time, he's teaching Sally and her brother, Nick, some awfully nifty things to think about!
The hilarious, wacky investigator and his pal Spike attempt to solve a series of baffling cases involving missing or stolen animals.
The series portrays the historical events that surrounded the explorer Ibn Battuta, whose heroism and humane efforts lead to his recognition as one of the most quintessential explorers throughout documented history.
Cyberchase is an American/Canadian television series for children ages 7-13. The series takes place in Cyberspace, a virtual world, and chronicles the adventures of three children, Jackie, Inez, and Matt, as they use math and problem solving skills to save Cyberspace and its leader, Motherboard, from The Hacker, the villain. Cyberchase has received generally positive reviews and won numerous awards. Thirteen/WNET New York and Nelvana produced the first five seasons, while Thirteen, in association with Title Entertainment, Inc. and WNET.ORG, produced seasons six through eight. The show airs on Public Broadcasting Service and PBS Kids GO! in the United States. All episodes have been released free on the Cyberchase Website. Since July 2010, Cyberchase has been put on hiatus, but was announced that starting in November, Cyberchase will be revived and start airing new episodes with its 9th season.
Milly and Molly may look quite different, but they are the best of friends. This charming new series follows the adventures of our two heroines and their friends in a small country town. Exciting, poignant and funny, Milly, Molly celebrates difference and promotes acceptance of diversity. Each episode has a subtle message about values such as honesty, persistence and responsibility, as well as showing life skills like dealing with bullying and forgiveness. Together Milly and Molly always manage to have fun as they face the world and its complexities.
Welcome to the fantastic world of Stardust Bay – the imaginative home of the Space Racers! This animated series geared toward preschool children offers a universe of fun for the entire family! Enjoy stunning computer-generated imagery, real space sounds and images, and exciting storylines that teach exploration, investigation, observation and teamwork.
With the help of his friend “The Man in the Yellow Hat,” a curious little monkey named George sets out on adventures to learn about the world around him.
How 2 was a British educational television show which ran on CITV between 1990 and 2006. It served as a modernised "sequel" to a 60’s / 70's series with the same format called 'How'. Each episode started with the presenters sitting around the studio table asking their own question starting with “How” and then taking turns answering these. Subjects of science and history were often covered along with logic and word play puzzles.
Using his knowledge of today’s animal kingdom and the latest research, wildlife adventurer Nigel Marven uses a time portal to take him into the past, on a quest to rescue long lost prehistoric creatures.