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For a thousand years, the Vikings have made quite a name and reputation for themselves as the strongest families with a thirst for violence. Thorfinn, the son of one of the Vikings' greatest warriors, spends his boyhood in a battlefield enhancing his skills in his adventure to redeem his most-desired revenge after his father was murdered.
A wandering warrior ends up joining a mercenary group led by a charismatic leader, in this remastered, episodic cut of the film trilogy.
I gathered 1,000 people to fight for $5,000,000, the LARGEST cash prize in TV history! We're also giving away a private island, Lamborghinis, and millions more in cash throughout the competition! Go watch to see the greatest show ever made!
In the future — in a world mostly submerged under water — the 19-year-old Sumeragi Aika goes to college while training as an agent by assisting in Aida Gozo's salvaging business.
After a mysterious virus wipes out ninety percent of humanity, vampires emerge from the recesses of the earth to enslave mankind, treating them like livestock. After growing tired of donating blood in exchange for protection, 12-year-old Yuichiro Hyakuya and his best friend Mikaela Hyakuya plot an escape along with the other orphans. After being the only successful runaway, Yuichiro joins the Moon Demon Company, an extermination unit of the Japanese Imperial Demon Army dedicated to killing off vampires.
The Hidden Dungeon is a place of legend where rare treasures and items are hidden. Nor, the third son of an impoverished noble family who's lost the one job offer he had, was lucky enough to hear about this dungeon. He then acquires a skill that allows him to create, bestow, and edit skills... and in order to use it, he needs to accumulate points by carrying out such tasks as eating delicious meals and doing sexual things with alluring members of the opposite sex.
Ichiro Sato is about as average as a student can get... except for his above-average ability to land himself in totally awkward, intensely risqué situations with his no-nonsense teacher, Kana Kojima! Ichiro has his hands full dealing with these steamy shenanigans and unexpected encounters in the most unlikely places. At least it can’t get any worse, right?
Hyakkaou Private Academy. An institution for the privileged with a very peculiar curriculum. You see, when you're the sons and daughters of the wealthiest of the wealthy, it's not athletic prowess or book smarts that keep you ahead. It's reading your opponent, the art of the deal. What better way to hone those skills than with a rigorous curriculum of gambling? At Hyakkaou Private Academy, the winners live like kings, and the losers are put through the wringer. But when Yumeko Jabami enrolls, she's gonna teach these kids what a high roller really looks like!
Four finalists compete for the grand title of Top Chef VIP and a prize of $200,000.
A disastrous school trip leaves four students stranded on an uninhabited island. Staying alive on a deserted island is easy for Homare, thanks to her survivalist father's training. While the others struggle, she shows them that being isolated may not be as dreadful as they thought.
Fifteen year old Kuroki Tomoko has dated dozens of boys and is easily the most popular girl around-- inside her dating games. In reality, she gets tongue tied just talking to people, and throughout middle school she's only had one actual friend. As she enters high school, she desperately wants to be popular, but doesn't understand that real-life doesn't work like her games. Her artificial successes pave the way to real folly and failure. But why drop this strategy when there's always someone else to blame?!
Join Tadakuni, Hidenori and Yoshitake as they undergo the trials and tribulations of life in high school. Each episode presents the boys and their classmates in unique situations that you may or may not have faced in high school yourself.
A typical morning. The usual music. Their normal lives. The peace these seven girls experience will suddenly be destroyed. By the living dead... zombies. A reality that they never wanted a part of, an amazing and terrifying zombie world. They all share one wish: "We want to live." These girls will struggle through this saga, in order to achieve a miracle.
Kaede Honjou is invited by her friend Risa Shiramine to play a virtual reality MMO game with her. While Kaede doesn't dislike games, what she really, truly dislikes is being in pain. She creates a character named Maple, and decides to put all her points in VIT to minimize pain. As a result, she moves slowly, can't use magic, and even a rabbit can get the best of her. But as it turns out, she acquires a skill known as "Absolute Defense" as a result of her pumping points into VIT, as well as a "Counter Skill" that works against special moves. Now, with her ability to nullify all damage, she goes on adventures.
Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.
The girls in a high school literature club do a little icebreaker to get to know each other: answering the question, "What's one thing you want to do before you die?" One of the girls blurts out, "Sex." Little do they know, the whirlwind unleashed by that word pushes each of these girls, with different backgrounds and personalities, onto their own clumsy, funny, painful, and emotional paths toward adulthood.
The story follows Justice Akazuka (a.k.a. Seigi), a young man who is good at martial arts. One day, Seigi rescues a homeless old man from some thugs, and the man gives him an object that imprints a tattoo on his palm. However, it is not an ordinary tattoo, but a special weapon that gives Seigi supernatural powers such as warping space-time. Seigi then meets a female American agent named Izzie, whose duty is to recover the tattoos. He decides to help her and gets wrapped up in a cross-national conspiracy.
Saya Kisaragi is an outwardly normal girl who serves as the shrine maiden to a country town; in reality, she is a skilled swordswoman charged by her father to defeat Elder Bairns, monsters who feed on human blood. As her battles grow more desperate and more people she cares for fall victim to the Elder Bairns, Saya begins finding faults in her reality, and eventually uncovers a disturbing truth about herself, the town and her surviving friends.