Good Game is a program dedicated to video gaming. Each week it is jam-packed with the latest gaming news and events, top gaming tips, reviews and interviews with game developers and the people behind the scenes.
Social & External
Himself - Host
Herself - Host
Tropes vs. Women in Video Games aims to examine limiting, sexist patterns associated with female representations in games, and to illuminate how these patterns reinforce and perpetuate harmful attitudes about women in our culture.
EP Daily is a daily news television show that covers movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British Columbia production company Greedy Productions Ltd, EP Daily has been a staple on airwaves since its debut in September 1997.
Filmed in five cities over a six month period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level. Super Game Jam spans five episodes, each of which includes one of the five games - exploring intimate topics, abstract themes or complete madness.
Through short documentary episodes, key features of The Last of Us are shown.
A retrospective documentary series created by Toy Bounty Hunters in collaboration with Retroware TV. It explores the history and impact of Working Designs, a now-defunct video game publishing company known for localizing Japanese titles for North American audiences.
A short documentary series on Dreamcast game creators telling their stories of how they encountered the Sega Dreamcast and the history behind the titles they developed for it.
The series explores the history behind the most iconic games and how they went on to influence the world of pop culture and beyond.
Icons was a documentary TV show on G4 that originally focused on significant people, companies, products, history, and milestones in world of video games. It was relaunched in 2006 and focused entirely on pop culture. It was cancelled soon afterwards. On May 10, 2006, it was announced that Icons was relaunching on June 3 with an episode focusing on J.J. Abrams. The show will feature a broader scope on things and people "men 18–34 care about, admire and emulate." Future episodes would focus on Marc Ecko, The Onion, and Family Guy. This change in format had been suspected, due to the recent episodes about George A. Romero, Frank Miller and the history of the King Kong franchise. The classic video game themed episodes continued to air on the network sporadically until 2008, under the new name of Game Makers.
It's one of the biggest video games of all time, a groundbreaking brand that became a worldwide phenomenon, spanning generations—but it almost never happened… Now, 36 years after the first game's release, EA SPORTS gives viewers unprecedented access to the makers of game that changed the game, and our culture too.
A program dedicated to the fans of video games. Journalist Pavlos Papapavlou and gamer Korina Dilenian guide you to the magical world of electronic entertainment and keep you updated on the market’s trends.
A behind-the-scenes look at the RocketJump production team (Video Game High School) as they create phenomenal action-comedy short films. Each half-hour episode of the series will chronicle the filmmaking behind RocketJump’s newest short and will include an exclusive look at the short film itself.
Veronica Belmont & Brian Brushwood can't live without video games. They'd literally die. TWiT's first video game show, Game On, fixes this. They are sustained by playing games and then gleefully bringing you news, reviews, and commentary about console and PC games that you'll get nowhere else. Please watch Game On, it's a matter of life and death.
Diggin' In The Carts shines a spotlight on the composers who created a style of music that has had an immense impact on modern pop culture. From the personal studios of these legendary composers, to the concert halls of Japan where symphony orchestras are performing their compositions to sold-out crowds today - the series will document how the music of video games was created, what inspired it, and how it evolved into its own cultural phenomenon. Peppered with commentary from some of modern music’s finest DJ’s, musicians and electronic producers from around the world, the documentary also shows the influence these Japanese composers had on the world - and the world of music.
Delve into the world of video game box art with the artists responsible for some of gaming’s most iconic images ever created. Hear about the creation process, discover easter eggs hidden in plain sight, see alternate cover art options, and learn how the gaming industry evolved from infancy until now. Welcome to Video Game Box Art: The Stories Behind the Covers.
This award-winning weekly automotive magazine provides unbiased, consumer-oriented car news with feature stories on related topics.
Cybernet was a weekly video gaming magazine programme, originally broadcast overnight on the ITV network in the United Kingdom. The programme was commissioned by Yorkshire Television and produced by Capricorn Programmes and also aired on GBC TV in Gibraltar. It was broadcast overseas on Dutch, Brazilian, Mexican television, the channel 2M TV in Morocco and the 4 channel in Russia, with local voice-overs. The programme featured reviews, previews, tips and reports on video gaming and computer technology.
When Games Attack was a British television show, that originally aired on Bravo from 2004 to 2005. The show was created and presented by Dominik Diamond in conjunction with Jonny Finch with whom he had previously worked on GamesMaster. Its main focus was video games.
These are the adventures of Coestar in the world of Minecraft!
Historian Benjamin Woolley unravels the cultural and social significance of popular games in Britain from the Iron Age to the Information Age.
The Shopping Bags was a Canadian television series that aired on the W Network in Canada and on Fine Living in the United States. Launched in 2002, the series focused on consumer affairs and better shopping. Each week the program looked at several goods and services to discover which one was the best. This was also done to guide viewers towards which product or service may best suit their needs. The program looked at day-to-day shopping and big ticket items, as well as having a final "Shopping Thought" at the end of each program.
Since it began in 1983, Frontline has been airing public-affairs documentaries that explore a wide scope of the complex human experience. Frontline's goal is to extend the impact of the documentary beyond its initial broadcast by serving as a catalyst for change.
This newsmagazine series investigates intriguing crime and justice cases that touch on all aspects of the human experience. Over its long run, the show has helped exonerate wrongly convicted people, driven the reopening — and resolution — of cold cases, and changed numerous lives. CBS News correspondents offer an in-depth look into each story, with the emphasis on solving the mystery at its heart.
The acclaimed docu-series takes you on a lightning-fast journey through a day in the life of WWE's most intriguing Superstars and groundbreaking events.
Dive into the mysteries of some of NASA’s most curious missions and explore stories of engineering achievement and human endurance. Each episode offers first hand testimony from astronauts, NASA mission footage, plus beautifully rendered CGI to bring to life these voyages that reveal unexplained sightings that have dogged many of NASA’s most famous missions.