Social & External
Khmer Danseuse (Voice)
Suzie (Voice)
Emile's woman (Voice)
Émile (Voice)
Soldier 1 (Voice)
Soldier 2 (Voice)
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
When marauding Romans capture - and catapult - their pal Getafix into lands unknown, the shrewd and cunning Asterix and his able sidekick Obelix spring into action! But their journey leads them to a strange and dangerous new world, where they must face a tribe of Indians, a stampeding herd of buffalo and a medicine man with designs on their magic potion!
Asterix and Obelix depart on an adventure to complete twelve impossible tasks to prove to Caesar that they are as strong as the Gods. You'll roar with laughter as they outwit, outrun, and generally outrage the very people who are trying to prove them "only human".
Asterix and Obelix have been given a tough mission: Transform the chief's lazy nephew Justforkix into a warrior. When the Vikings abduct him and bring him back to their homeland, Asterix and Obelix must travel to Norway to rescue Justforkix.
When her grandson is kidnapped during the Tour de France, Madame Souza and her beloved pooch Bruno team up with the Belleville Sisters—an aged song-and-dance team from the days of Fred Astaire—to rescue him.
Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.
Since her parents passed away, Princess Mona lives by herself in a castle with two hideous, ghastly characters, Goomi and His Lordship. One day her sobs draw the attention of a unicorn, called U, who wants to comfort and protect Mona for as long as she needs. U becomes Mona's companion, her confidant and her inseparable friend. While Mona grows into a beautiful princess, a group of charming, peaceful and fanciful Yeah-Yeah’s settles in the neighboring forest. They have no particular special powers, yet they soon bring about major changes in everyone's lives, especially in Kulka, the dreamy musician.
When Santa receives Hans' letter too late to deliver him a toy, Santa and the Tooth Fairies join forces to finish Hans' present before midnight strikes.
Kom is from a tribe of monkeys who live in a canopy. He rejects elders' authority as well as the superstition that the lower world would be inhabited by demons. But he accidentally falls from the trees…
A collection of newly restored short films from the imagination of Paul Grimault, an icon of French animation. Le Marchand de notes (The Note Seller), 1942, 10 min L’Épouvantail (The Scarecrow), 1946, 10 min Les Passagers de la Grande Ourse, (The Passengers of the Ursa Major), 1943, 9 min Le Voleur de paratonnerres (The LIghtning Rod Thief), 1946, 10 min La Flûte magique (The Magic Flute), 1946, 9 min Le Petit Soldat (The Little Soldier), 1948, 11 min Le Diamant (The Diamond), 1970, 9 min Le Chien mélomane (The Dog Who Loved Music), 1973, 11 min
The adventures of a bird who, when winter approaches, has to fly to warmer climbs.
Raised on tales of a Djinn fairy princess, Azur, a young Frenchman goes to North Africa in search of the sprite, only to discover that his close childhood friend, Asmar, an Arab youth whose mother raised both boys also seeks the genie.
A young corporate executive is kidnapped from his apartment. He wakes up in the middle of a forest only to be stalked by a mysterious hunter.
The moon shines, a young couple plays in the forest. Their game leads them to an unfamiliar garden, in the middle of a clearing. Unaware of danger, the young lovers enter the maze of a garden at midnight. Little by little, they are submerged by a intoxicating spell. They lose themselves in the strange labyrinth. Will they manage to break the spell that keeps them prisoner?
Drawn from elements of West African folk tales, it depicts how a newborn boy, Kirikou, saves his village from the evil witch Karaba.
Cowboys aren't afraid to die. Their death, always spectacular, is the grand finale of a tragic destiny. But when a cowboy messes up his exit, when he seems to hesitate awkwardly between life and death, the Western turns to the absurd.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
An ogre breaks his teeth the day before Saint-Festin, the ogres’ great celebration day. A magician botches his trick of sawing a woman in half, and loses his assistant’s legs. An overequipped hiker gets stuck in the elevator for several days. An old man falls in love with a runaway pair of legs. A mother asks her neighbour to look after her children on the eve of Saint-Festin… In one building, the lives of ten next-door neighbours, or the neighbours of neighbours, intertwine as they grapple with the dramas, joys, surprises and dangers of everyday life.
Agnès, Juliette and Carmen's neighbour, writes children's storybooks that take place in a fantasy world, The Kingdom of the Winds. The intrepid sisters discover a passageway between their world and this extraordinary universe. Once on the other side, the girls take on the appearance of cats and discover Sirocco, a terrifying character who can control the wind.