Sam is a young girl learning the ins and outs of being a witch. With the support of her family, friends and magical pets, Sam is excited to tackle problems big and small around town in her own "witchy way."
Social & External
The people behind it
This story focuses primarily on the heroine Rin Tohsaka. After her father’s death, Rin enters the Holy Grail War as the sole heir to the prestigious Tohsaka Household, with her servant Archer. But, she soon finds out that Shirou Emiya, a boy from her high school has gotten himself involved in the battles and unexpectedly saves him when he is fatally injured. Before long, Rin sets out to strike down the conspiracies surrounding the Holy Grail War along with Shirou and his summoned servant Saber. And so, the story begins to explore the truth behind Shirou’s powers and the nature behind his unyielding will to become a “hero.” © TYPE-MOON, ufotable, FSNPC
Humanity has advanced to great heights since it obtained the information technology known as "Mana." With that nearly magical power, problems like war, food shortages, and pollution have been eliminated. In this age of peace and freedom, First Princess Angelise Ikaruga Misurugi of the Misurugi Empire is a privileged girl with no disabilities. She learns, however, that she is a "Norma," a kind of human who cannot use Mana and are outcasts of society. Having lost everything, she is sent to an isolated island. There she meets other Normas who ride in humanoid weapons called Para-mails, protecting the world from dragon invaders from another dimension.
A little girl named Kohina ends up summoning a Kokkuri-san, a lower-ranking ghost in Japanese folklore. The Kokkuri-san she calls ends up being a white-haired handsome, young man. Although he had intended to merely haunt her at first, he becomes worried about her terrible eating habit of cup ramen for every meal, so he decides to haunt her in order to protect her.
Four years ago, Kazuma Kannagi was defeated by his cousin Ayano Kannagi for the right to be the successor of Enraiha, a sword passed down in the Kannagi family. His defeat, along with his lack of talent for En-Jutsu, the fire arts, the Kannagis' specialty, resulted in his banishment from the family. Now, Kazuma returns as Kazuma Yagami, a skilled master of Fū-Jutsu, the wind arts.
Usagi Tsukino is chosen to be a guardian of justice and is sent on a quest to locate a Silver Crystal before the Dark Kingdom invades the Earth.
Kojou Akatsuki's days as an ordinary high school student in the Demon District of Itogami Island come to an abrupt end after a fateful encounter leaves him with the remarkable abilities of a vampire. It isn't long before he is thrust into the center of attention when it is discovered that he is the fourth primogenitor, an immensely powerful vampire whom most consider to be merely a legend. Fearing Kojou's destructive potential, the Lion King Organization sends in an apprentice sword-shaman, Yukina Himeragi, to monitor, and should he become a threat, kill the boy deemed the world's most powerful vampire. Forced together by circumstance, the two form an unlikely alliance as Kojou comes to terms with his abilities and they both struggle to protect the city from various emerging chaotic forces.
Two thousand years ago, the black-and-silver-winged dragon, Bahamut, terrorized the magical land of Mistarcia. The humans, god, and demons that inhabited the land united forces against the fiend and sealed its power into a key which was split in two, one half protected by gods and the other protected by demons. Now, Mistarcia is a peaceful realm – until a human woman steals the god’s half of the key. Based on the immensely popular digital card game, Rage of Bahamut: Genesis is an exciting blend of action and fantasy.
In this "romantic comedy but sometime serious magical school story," life as Arata Kasuga knows it is wiped out by a bizarre incident known as "Collapse Phenomenon," which causes worldwide destruction and takes his cousin Hijiri Kasuga to the next world. To resolve the "Collapse Phenomenon" and bring back Hijiri, Arata enrolls in the Royal Biblia Academy. Waiting in the school are seven beautiful female magic users — the Trinity Seven.
Intergalactic warrior Star Butterfly arrives on Earth to live with the Diaz family. She continues to battle villains throughout the universe and high school, mainly to protect her extremely powerful wand, an object that still confuses her.
Lakshu senses a strange and expanding sohma in the human world. She is sure that it isn't the dark sohma of the forces of Azra, but is unable to identify what exactly it is. To prevent what could be a threat to our world, Lakshu sends the divine guardians of the Heavenly Sphere to investigate the strange occurrence. The sequel to "Legend of Heavenly Sphere Shurato".
In 2018, humans and wizards live together in Tokyo. Police continue to protect order in society, but wizards are tried according to magical law, in special courts defended by wizard barristers. At age seventeen, Cecile has just become the youngest wizard barrister, and begins work at the Butterfly Law Offices. While she hasn’t realized it yet, she has tremendous magical potential.
On Earth in the near future, humanity faced imminent destruction from mysterious giant creatures known as "Huge." The entire world unites against the Huge, and successfully develops weaponry known as "CHARM" (Counter Huge Arms) by combining science and magic. CHARM exhibits high rates of synchronization with teenaged girls, and the girls who use CHARM are viewed as heroes called "Lilies." Throughout the world, "Garden" military academies are established to train Lilies to face the Huge and to serve as bases to protect and guide people. Riri Hitotsuyanagi managed to pass the exam to enter the prestigious Garden known as Yurigaoka Girls' School. She entered in an attempt to find Yuyu Shirai, a girl who rescued her in her past. This is a story about Riri and other girls who aim to become Lilies at one such Garden.
Few people know the truth: the world is safe thanks to the Magical Girls who are forced to slay Witches. Even though these girls are putting their lives on the line for a wish, rumors say they can be saved in Kamihama City. That’s where Iroha Tamaki is headed in search of answers; she can’t remember the wish she made to Kyubey.
Amid the stark discord of twin cities Piltover and Zaun, two sisters fight on rival sides of a war between magic technologies and clashing convictions.
During the Hundred Year's War between England and France in the Middle Ages, a powerful witch named Maria lives in a secret forest with her familiars. She hates the war around her, and will sometimes stir up trouble against the church that does nothing to stop it. Her interventions into the world, however, run against the plans of heaven, earning her the attention of the Archangel Michael.
For 30 years, thousands have traveled to other worlds. The few that return keep the powers they had in those worlds. Akatsuki Ousawa returns from the world of Alayzard with the defeated Demon King's daughter, Miu. Miu pretends to be Akatsuki's sister to hide her true identity. They join Babel, a school for inter-dimensional travelers, and struggle against the student council to uncover the truth behind the school.
The “Seven Deadly Sins”—a group of evil knights who conspired to overthrow the kingdom of Britannia—were said to have been eradicated by the Holy Knights, although some claim that they still live. Ten years later, the Holy Knights have staged a Coup d'état and assassinated the king, becoming the new, tyrannical rulers of the kingdom. Elizabeth, the king's only daughter, sets out on a journey to find the “Seven Deadly Sins,” and to enlist their help in taking back the kingdom.
Once upon a time, there was a witch named Elaina. Inspired by her favorite book, Elaina ventures out to see the world she's read so much about. Like a leaf on the wind, she travels from one country to another, looking to sate her inquisitiveness and searching for new experiences. Exploration and curiosity drive her journey. She's confronted by humanity in all its forms, whether strange, bizarre, or emotional and with each meeting, Elaina would become a small part of their story, and her own world would get a little bit bigger.
An animated prequel to the live-action show "Sabrina, the Teenage Witch," the series features 12-year-old Sabrina Spellman, who's half mortal and half witch. Though few people know of her powers, and her mortal uncle frequently warns her not to use her magic to solve problems, Sabrina still borrows spells from the Spookie Jar and gets into trouble with her friend Harvey.
Alex, Justin and Max Russo are not your ordinary kids - they're wizards in training! While their parents run the Waverly Sub Station, the siblings struggle to balance their ordinary lives while learning to master their extraordinary powers.
Follows the adventures of the famed spinach-eating sailor man. Popeye is one of the most popular cartoon characters of all time. This spunky but loveable spinach-eating sailor continues to delight young and old with his comic adventures, and the entire gang is around to provide plenty of rousing fun and action: Olive Oyl, Swee'Pea, Wimpy and Bluto.
Luz, a self-assured teenage human girl, accidentally stumbles upon a portal to a magical new world where she befriends a rebellious witch, Eda, and an adorably tiny warrior, King.
The zany, fast-paced adventures of a 10-year-old boy and his fairy godparents, who inadvertently create havoc as they grant wishes for their pint-sized charge.
Mayhem and mishaps follow young witch Mildred Hubble wherever she goes. She just can't help it! But with her friends' help, Mildred always manages to avoid disaster just in time.
In the colorful world of Higglytown, four kids and their squirrelly friend learn about the heroes that inhabit their city, from mail carriers and bus drivers to police officers and firefighters.
Ren and Stimpy are a mismatch made in animation heaven with nothing in common but a life-long friendship and an incredible knack for getting into trouble. Join them in their bizarre and gross world for some outlandish situations coupled with hilarious jokes.
The story of a brave teenager who has saved her kingdom from an evil sorceress and must now learn to rule as a crown princess until she’s old enough to be queen.
Meet five lively animal friends who love to sing, dance and use their imaginations to embark on outrageous adventures to magical places.
The adventures of a larger-than-life red dog on Bridwell Island.
On Willa Ward’s twelfth birthday, she inherits a beautiful charm necklace that belonged to her mother, who was a witch. She soon learns 2 bad witches, Wilma and Wanda are after her locket so they can have ultimate power, and she alongside her best friends Scout and Lily turn into cats to escape.
A sheltered girl gets a crash course in survival when a mutant attack sends her to the surface, far from the safety of her underground home.
Classic Saturday-morning cartoon series featuring magical blue elf-like creatures called Smurfs. The Smurfs, named for their personalities, inhabit a village of mushroom houses in an enchanted forest. These loveable creatures are led by Papa Smurf and live carefree... except for one major threat to their existance: Gargamel, an evil but inept wizard who lives in a stone-built house in the forest; and his feline companion, the equally nasty Azrael.
A mild-mannered young bird and his best friends, a pair of rambunctious siblings called Fee and Foo, seek adventure and mischief in the magical forest that they call home.
Busytown is an enchanting place that's abuzz with energy and life. Young audiences are invited to sing and laugh along as Huckle Cat, Lowly Worm, and other beloved characters from acclaimed author Richard Scarry make their way through the day exploring their happy and lively world.
The daily life of Arnold--a fourth-grader with a wild imagination, street smarts and a head shaped like a football.
Journey to the enchanted land of Equestria, where unicorn Twilight Sparkle and her pals have adventures and learn valuable lessons about friendship.
Children's puppet programme featuring music and stories. Join George, Bungle, Zippy, and all their friends at the Rainbow House, always an exciting place to be.
Mickey and his friends Minnie, Donald, Pluto, Daisy, Goofy, Pete, Clarabelle and more go on fun and educational adventures.